


Its graphics are amazing for that generation of games, just take a look for games that were made in 1999-2000, it was like the VR of that era. No unlockable things, everything at your hands! And there’s lots of other combinations that will probably end up as spontaneous moments of epicness! Dodge missiles by jumping like a flea, grenade jump to a hill then rocket jump back, aim your missile trajectory to the enemy’s trajectory, or fight Kabuto in slow mo while being inside a slowing time spell. Its mechanics are flawless, use your tools, weapons and the environment as your favor.

That gives that feel of stress, knowing that you are fighting an overwhelming enemy. It has some good physics on it and a sense of scale, especially when fighting Kabuto. The thing that helps the most here its jumping like a flea with the propulsion of a rocket and a mine's expansive wave.Ĭonclusion -One of the best games ever made, ahead of its time and a master piece in game programming, even spending time finding its bugs (in multiplayer) is fun to do. There’s a lot you can do here, many possibilities to die or kill in hilarious ways. You will need your aerial vehicles to kill the beast, along with machineguns and mortars. The MvK mode where you fight the beast it’s totally different. The gameplay of this guys consists in being on offensive, defensive and being able manage your resources at the same time (as you probably saw on the video I posted before). Sounds like they will only be flying around and pew pew ‘in everything, but it is far more fun and trickier than that.

The most common build for Meccs in mvm it’s a bunch of rocket launchers, a shield and explosives. These fellas can fight each other in an MvM death match or battle against the giant monster on MvK mode. One of the weakest races that relies on their technology to survive all the challenges. Take the appearance some sort of British space soldier with his martini, some rocket launchers and a basic jetpack to aid him in battle.
